Beginners Guide to Crafting

Crafting GuideElder Scrolls Online has, according to numerous players and critics, one of the best if not the best crafting systems in any MMORPG. The developers certainly made sure to make crafting meaningful, useful and even fun. With a vast amount of recipes and features like crafting styles there’s always going to be a market for your wares. This is further evident considering the best equipment in game can not only be obtained from dungeons or Cyrodiil, but also crafted by players who dedicate enough time to crafting.

Contents:

  1. Basics
  2. Gathering Materials
  3. Crafting Stations
  4. Crafting Process
  5. Extraction
  6. Research and Traits
  7. Crafting Styles
  8. Improvement
  9. Leveling

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Beginners Guide to Cyrodiil

Beginners Guide to CyrodiilCyrodiil is an enormous area in Tamriel, and for a lot of players the most fun part of Elder Scrolls Online. It’s a PvP area with a ton of different keeps and siege warfare, as well as some PvE content (quests). It also contains 45 skyshards, giving you more than plenty of reasons to visit. This guide will provide a basic overview of campaigns, keeps, siege weapons and other stuff you can find in Cyrodiil.

  1. The Basics
  2. Keeps
  3. Resources
  4. Siege Weapons
  5. Types of Siege Weapons
  6. Campaigns
  7. Emperorship
  8. Leaderboards
  9. Alliance Points
  10. Alliance War Skills
  11. Elder Scrolls
  12. Other Content in Cyrodiil

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Basics of Damage Scaling and Attributes

Attributes and damage scalingIn The Elder Scrolls Online the damage of your abilities is scaled with the resource type required to cast specific spells or attacks. When building your character it’s yet another thing you should keep in mind, and try to use a majority of your spells from skill lines that use the same resource. If you’re putting most of your attribute points into magicka and skill points into weapon skills, you won’t get any extra damage on those abilities. Below is a basic list of skill lines categorized by resources required to cast spells within them.

Also worth mentioning is light and heavy weapon attacks also gain bonus damage from your stamina pool.

Building a character around this

If you’re building an archer who’s main attacks will be from Bow skill line, then focus your attribute points into a large stamina pool. It will not only enable you to perform more attacks from the same skill line, but also enable you to dodge or sprint more. Furthermore, the damage on all abilities in the Bow skill tree is scaled by your max stamina, making it an obvious choice for this build.

If you want to build some sort of a battlemage — a Sorcerer smacking faces with a melee weapon then you’ll notice your abilities in weapon skills scale with stamina while your class spells scale with magicka. Placing tons of attribute points into both stamina and magicka (plus some in health as well) may not be the most optimal idea. While ESO does allow you to build a unique and flexible character, there are some builds which are less optimal.

An example of a well-rounded build would be a melee DPS Templar with the Aedric Spear class skill line as the main damage source and Light armor for additional magicka bonuses. It’s a very good leveling build that gains additional damage as you increase your magicka. Sprinkling your class abilities with weapon skills like 1H an Shield or Dual Wield is not uncommon, but the abilities in weapon trees will scale off of your stamina of which you potentially won’t have too much.

It’s also important to consider what kind of armor you’ll be using. Light armor gives you bonuses to magicka, while medium will improve your stamina. Thus the aforementioned Templar would often use light armor, while an archer would go with medium. Different types of armour can give you significant bonuses to resources and it’s essential to use the right armor for your build. Even the relatively insignificant racial passives come into play here as every bit helps.

Overcharging

Note: since patch 1.6 soft caps for stats other than Armor and Magic Resist have been removed!

Weapon or Spell Damage, Heath, Stamina, Magicka, and other stats no longer have any soft or hard caps, so you can dump as many points into them as you like.

An important thing to keep in mind is that you can’t just dump all of your attributes into one thing without setting off “overcharge”: a system of diminishing returns. Once you hit the overcharge threshold in any of your character stats placing more emphasis in the same will give you extremely low returns. While a mage would naturally want to increase his magicka pool as much as possible, it’s not always the most optimal way to build a character.

Overcharged magicka

You can gain extra magicka and regeneration from armor, enchants, traits, passive skills, racials and even Mundus stones. Consider spending your attributes more evenly between two main stats as a mage: health and magicka. In fact if you plan on using light armor and plenty of magicka enchants or passives, dumping a lot of points into health can be a good idea: for every attribute point in health you gain +20, while magicka and stamina both give +10 each; meaning spending 10 attribute points into health will give you 200, or 100 of stamina or magicka if spent on those stats respectively. Armor traits and enchants on the other hand have an equal distribution of stats, which means they will give you exactly the same amount of health, magicka or stamina.

Bottom line, it’s best to look at attributes as “support” stats for your equipment which allow you overcome your armor’s lack of particular stat and compliment your character build to enable more diversity. There is no magic formula for spending attributes so if in doubt mix between health and magicka or health and stamina equally.

Conclusion

Thinking about resources required to cast abilities and the damage scaling is just another thing to pay attention to when creating your character build. You should either try to plan your build beforehand with all class and weapon skill trees and especially armor type, or simply find a recommended build from some other more knowledgeable players if you’re afraid of messing up. In the end the damage increase from base attributes isn’t overly potent, so you probably won’t go wrong either way; you can also always respec both your attribute and skill points, although it is fairly costly.

There’s also overcharging to consider: a system of diminishing returns where placing a majority of attributes in the same stat will start yielding significantly low benefits. Overall a good distribution of attribute points, racial passives and armor types can help you make a better character so take it all into account when planning your build.

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Cyrodiil Skyshard Locations Map

Collecting a Skyshard

Grabbing every skyshard you find is a great way to get extra skill points.

Skyshards are pretty important to find for all characters, as for every 3 that you find you gain 1 skill point. This can make leveling somewhat easier as it gives you access to more spells or morphs earlier, so you won’t want to miss any. Even though skyshards are basically scattered all around Tamriel, you’ll eventually find most of them as they are usually near quest objectives or other notable areas in zones.

Finding them in Cyrodiil however is a completely different thing. Cyrodiil is an enormous PvP area littered with players of other factions wanting to kill you, thus randomly sneaking around and exploring it with the hope of finding skyshards may turn out to be a very time-consuming and frustrating effort.

Redditor named Ardikus comes to the rescue though, as he managed to mark down nearly every single skyshard you can find in Cyrodiil. The map contains 40 out of 45 total skyshards you can find in Cyrodiil and will surely be immensely helpful for anyone looking to grab them as soon as possible.

Cyrodiil Skyshard Locations Map

(download image)

The white icons represent skyshards which are found above ground, and black icons are for those which are inside dungeons. In the author’s own words, of the 5 missing skyshards 3 are from Daggerfall area and 2 from Aldmeri, and hints in the journal indicate they are near Elder Scroll Temples.

We hope you found the map helpful, so go out there and hunt those skyshards! And if you find any other useful resources, tips or guides be sure to tell us about it.

View Skyshard maps for PvE zones »

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Beginners Overview of Dungeons

Dungeons GuideThere’s a ton of exploration, questing and other activities you can do on your own in The Elder Scrolls Online, but the real fun for many players is group content. Grouping with other players can be fun, challenging and rewarding, and often necessary if you want to complete particular content. In this short guide we’ll cover the basics of group content and more specifically dungeons in TESO, so keep reading to find out more about player roles, combat tactics & mechanics and more.

  1. Basics of Dungeons
  2. Player Roles
    1. Tanking
    2. Healing
    3. Damage Dealing
  3. Choosing Spells
  4. Monster AI and Mechanics
  5. First Dungeons
  6. Conclusion

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